Thursday, 30 March 2017
Character Sheets
Asia Man
Personality
Quiet
Gentile
Good Hearted, can't help but feel he needs to help somebody in a tough situation
Finds it hard to talk, prefers to speak with his actions.
Always wants to improve
Finds it difficult to see a joke from a true statement
After the Unstoppable Evil broke out from his prison, imposed by Asia Man's master, the world has been thrown into chaos. Boundaries are twisted as foreign landscapes clash and meld creating a strange world. Wandering across a Wild West/Samurai setting (with possibly others) he seeks to find his home, the monastery in which he was raised and trained.
When he was young he was left at the base of the temple. He was raised inside the temple by the master, an old man with incredible psychical and mental prowess and martial arts mastery. He never grew hair on the top of his head, apart from his eyebrows and was bullied by the other children. Finding it hard to talk with others he began to try communicate through his martial arts to his master.
Training relentlessly so he could defeat his bullies, he became a truly powerful warrior.
Thrown into this new world, Asia Man wanders in search of his home and family, encountering many friend and foe along the way.
The Unstoppable Evil wants him dead.
The Unstoppable Evil
A very powerful evil spirit locked away by the Master. Breaking free, it ended the world as we knew it.
Possibly either Master's bother, or Asia Man's brother. I think Asia Man's brother is better.
This is because I wanted this bad guy to be envious of Asia Man. As a child Asia Man was master's fave and was really good at his Karate. Perhaps this bully was his brother. So becoming vengeful perhaps plotted to kill Asia Man but was stopped by the Master.
Wants to mentally destroy Asia Man, before killing him, by killing everyone he loves- The Temple, his family, Master, to get payback.
Possibly born with powers, being different, or uses a great power to gain godlike powers. Has to be consumed.
As a child was talkative and social. To make up for a lack of connection with the Master, becomes Friends with everyone else?
I like the idea of being Asia Man's brother. it makes the rivalry more intimate and related to Asia Man.
It will be difficult to make an audience sympathetic to this villian, but I will try. Perhaps by making them funny. perhaps he thinks of Asia Man as a danger to the world.
Perhaps Asia Man and Unstoppable Evil are both super humans, or like a demon and an angel. One is gentile one is destructive, one is quiet, one is loud, one is shy, one is confident. each wants to be like the other and so they develop a hatred for eachother. this is a good catalyst for the bully and the whole thing. This is also good for raising the stakes, as like Dragon Ball, once the guys find out about thier super powers they acend and that could be cool.
Perhpas Sun And Moon
How were they found, and why do they have powers?
Found as abandonned babies
Found in a fallen meteorite, perhaps this is the truth but never told.
Fallen from the sky
Crawl from the earth.
Side product of some great legendary battle
Master blanks out brother memories for Asia Man.
Sammy
Farmgirl wandering with Asia Man. a kid, about 8 or 10. wants to be a big hero and explorer.
For some reason is with asia man, and is trained by him. Perhaps in debt, saved, or is an orphan already.
Fiery, Bullheaded, Passionate, Childish, perhaps Sarcastic.
although having 2 americans on the team is a shame, even if both are good. since I have the chance to make veryone a different culture. however she fits best as american and so does shooter.
Could be a rabbit, for some reason a rabbit with a katana seems fun to me.
want a gif of her swinging a sword liek a moron as she says she wants to fight with a big sword like asiaman, whoosh whoosh whoosh.
Shooter
Cowboy as Asia Man's rival. Perhaps works for UE, but more like blackmailed.
Wants to be cool, but just is not.
Crappy hat with holes-Children in each town tease him for wearing a cheese hat. He is embaressed, by tries to make it seem like his collection of battles. Each man he kills, is another hole, but in reality, it is how many people shoot at Shooter.
Sarcastic.
Perhaps hired to hunt down Asia Man. Calls his gun Partner.
Is made of metal and has a big bullet for a head. why? no idea. maybe due to UE's magic on the world.
Outlaw name is either Bullet Hell Shooter- in reference to the gaming genre, or Full Metal, something- reference to full metal jacket, and full metal alchimist.
Perhaps hears of asia mans heroics and wants to catch him and beat him in battle so he can leech his fame. joins and becomes a hero gunslinger. changes his evil ways.
maybe asia man keeps taking out the bad guys,so shooter gets annoyed that he has no chance to be a hero. Taking his thunder. this could be a funny idea, where shooter just wants to be the hero for once. considering his personality this would mesh well. He wants to be famous, so we walks in does his monologue before a battle asking if perhaps the outlwas know him, and of course nobody knows him.
This could make it so, shooters arc is, he becomes less selfish, and more centrered on just being good, and this still gives him no fame. the audience could be vouching for him to one day get his shot at it.
he is a good clash to asia man, because he is basially his polar oppisite. he is cynical, sarcastic, and wants fame and fortune. Wants to indulge.
UE. Not only stitching different time periods together, but aso different dimenions. this can explain the monsters he sends to fight asia man. and why asia man must keep wandering, otherwise he will bring danger to people around him.
FMP- How Will I Research And Experiment?
1. Peer Assessment and Questionnaire
Done a few of these already, as i was testing my main characters emotions, and seeing if an audience responded to them. All were understandable- quite the surprise considering my character has no eyes to be seen. I also asked about if the character design was appealing.
2. Read other successful comics
It may be a good idea to examine other comics. See how they work. I need to see how Watchmen does it, as apparently they push the comic to it's limit. I understand they they use colour to show emotion, and they use a 9 frame format each page. I will also be researching comics from other countries and how they do it, as there will be differences.
3. Test Groups
Once i finish the draft, I will have a small test group who will read it. At this point I can see flaws in the story, characters, etc. And work towards a greater final product. I will do this episode by episode, since I have chosen for a semi-connected format, where each story is it's own, but the whole story is every episode back to back, but you can still get a good experience from just one story. I hope to make 3 episodes or more, but if I perfect one I would be happy with it.
4. Drafts
I will have many drafts, and probably variants of each scene, and I will experiment with each and see which does the best. During this stage i can see how far I can push the unrealistic art, until it becomes unintelligible to a reader, and to be honest, as long as I use key points for a reader to reference where a character is, i think I could push it quite far.
I will also experiment with colour, if I decide to colour the comic, which I may, because black and white is hard to work with, with my limited skills, and things quickly become hard to tell apart, but with colour, it will be easier to see everything.
5. Research Culture
To get ready for the story I have been doing lots of research on History and Folklore from Asia, mostly Chinese and Japanese, but some others as well, but nothing close to the amount of Chinese. Soon I will begin research on The Wild West. I hope this new information can help me write the plot. I have been looking at their fiction as well, mostly film, as this was my main source of inspiration for this project- the similarities between samurai and western films, and how most westerns are "adaptions" and teetering on the edge of plagiarism.
Done a few of these already, as i was testing my main characters emotions, and seeing if an audience responded to them. All were understandable- quite the surprise considering my character has no eyes to be seen. I also asked about if the character design was appealing.
2. Read other successful comics
It may be a good idea to examine other comics. See how they work. I need to see how Watchmen does it, as apparently they push the comic to it's limit. I understand they they use colour to show emotion, and they use a 9 frame format each page. I will also be researching comics from other countries and how they do it, as there will be differences.
3. Test Groups
Once i finish the draft, I will have a small test group who will read it. At this point I can see flaws in the story, characters, etc. And work towards a greater final product. I will do this episode by episode, since I have chosen for a semi-connected format, where each story is it's own, but the whole story is every episode back to back, but you can still get a good experience from just one story. I hope to make 3 episodes or more, but if I perfect one I would be happy with it.
4. Drafts
I will have many drafts, and probably variants of each scene, and I will experiment with each and see which does the best. During this stage i can see how far I can push the unrealistic art, until it becomes unintelligible to a reader, and to be honest, as long as I use key points for a reader to reference where a character is, i think I could push it quite far.
I will also experiment with colour, if I decide to colour the comic, which I may, because black and white is hard to work with, with my limited skills, and things quickly become hard to tell apart, but with colour, it will be easier to see everything.
5. Research Culture
To get ready for the story I have been doing lots of research on History and Folklore from Asia, mostly Chinese and Japanese, but some others as well, but nothing close to the amount of Chinese. Soon I will begin research on The Wild West. I hope this new information can help me write the plot. I have been looking at their fiction as well, mostly film, as this was my main source of inspiration for this project- the similarities between samurai and western films, and how most westerns are "adaptions" and teetering on the edge of plagiarism.
Monday, 27 March 2017
My Pitch Notes
My pitch was about an invisible fictional book about the Art Of The Pen/cil, which is about how to hold a pen/cil correctly and the different ways this can be done.
So I researched about the topic first, and heard about the Writer's and Artist's grip, and what they are used for. The Writer's grip is the most common, since this is what people are taught in school. Often people draw with this grip too. The Writer's grip is when the Pen/cil is held with the thumb and the forefinger, balanced on the middle finger. It good good for small and precise work, but becomes very lacking once your work becomes larger. Also is prone to producing blisters, at least to me.
The Artist's grip is a very different grip. Also held between the thumb and the forefinger, but with the butt of the pen/cil nested into the users palm. This grip is good for large, and arcing work. For example, if one were to master this grip they can create a visually perfect circle in one motion. The writers grip uses the wrist, which is tiring with a large piece of work, but the Artist's grip uses the arm, and the wrist together. Great for larger work, but lacking when it comes to the little things, but still has precise movement and mark making. It is good for sketching.
I then used this knowledge to demonstrate the power of the different grips and how this could help them. to learn more they would need to purchase the book.
So I researched about the topic first, and heard about the Writer's and Artist's grip, and what they are used for. The Writer's grip is the most common, since this is what people are taught in school. Often people draw with this grip too. The Writer's grip is when the Pen/cil is held with the thumb and the forefinger, balanced on the middle finger. It good good for small and precise work, but becomes very lacking once your work becomes larger. Also is prone to producing blisters, at least to me.
The Artist's grip is a very different grip. Also held between the thumb and the forefinger, but with the butt of the pen/cil nested into the users palm. This grip is good for large, and arcing work. For example, if one were to master this grip they can create a visually perfect circle in one motion. The writers grip uses the wrist, which is tiring with a large piece of work, but the Artist's grip uses the arm, and the wrist together. Great for larger work, but lacking when it comes to the little things, but still has precise movement and mark making. It is good for sketching.
I then used this knowledge to demonstrate the power of the different grips and how this could help them. to learn more they would need to purchase the book.
Wednesday, 22 March 2017
FMP Presentation(Visuals only)
http://prezi.com/vozf4__vlgjc/?utm_campaign=share&utm_medium=copy&rc=ex0share
Thursday, 16 March 2017
FMP Comic Breakdown
I have planned to make a comic for my FMP. Using this comic I can show my knowledge of cinematography and good shots in the different frames. I can also demonstrate good story writing and impactful character development. Of course only if it is good. I could also demonstrate colour theory, but for now everything bu the covers and specific scenes will be in black and white.
I am planning to draw the comic by hand, ink it by hand, and scan it in. From there I will make a webcomic and host it for free. I believe this is the best option for me because I am most comfortable working by hand, and I worry that printing the comic may prove really difficult.
The tone I am going for is a semi comical kind of feel. But I want the tragedy to hit and the characters to be characters, but I want that lighthearted tone.
I want to go for a 3 episode possible arc, with the 3 main points of the story arc, or 3 episodes, self contained.
I have 2 ideas.
1. A story about kids who develop super kung fu powers and the ability to transform into gigantic monsters. I would have an episode showing the main character learn and control his powers, an episode where his learning translates to the battle, and a final battle, in which the hero would fail, learn and train, and then come back and win.
This could be a good comic. I could have some fun scenes where the main character tries their best to hide their powers, perhaps on the verge of transforming while in school in class. Another dynamic I want to add is that of a superhero, where perhaps their friends and family would be on scene or watching the events on tv and have no idea that it is the main character. For example the main character is transformed and is currently fighting a massive monster in the heart of the city (I'm thinking he transforms into a massive dungbeetle with ultra strength and armour. Mostly because being a dung beetle is not very badass while what he fights, and perhaps if he has a team, and they transform into dragons and whatnot) and his mother would be watching the battle on tv, even though the battle is taken place directly outside the house, and every impact almost crushes her house, and then after the battle the main character would turn back, and go home, and his mum would be none the wiser)
This could be good for a number of reasons. That direct character growth from the training is impactful, and the idea of a giant dungbeetle defending civilisation is pretty funny to me. There could be other heros as well, perhaps a team, or rivals.
There could also be drama in his normal life, such as bullies, etc.
2. Asia Man
at first it was an inside joke amongst my friends, but as I thought about it, it could make for a fun story. Asia Man is a cowboy style samurai dude who goes from place to place, saving the town, and leaving into the setting (or perhaps rising) sun. He is serious and to the point, and becomes embaressed if he is seen to be anything but the emotionless Asia man.
My idea for this story is Asia Man would have self contained episodes where he walks from place to place. Along the way he would gain companions and by the end he would have learnt enough to defeat a previously impossible enemy.
Asia Man is a hero, warrior of justice, and is completely good in every way, or at least, that is the face of the asia man. perhaps i could delve into why asia man does his thing, and where is he going?
I had an idea where the serious asia man would have to team up with personalties who would bounce off his, such as a non serious character, and a sarcastic character. Asia Man would take everything seriously and not understand the sarcasm.
For his enemy I planned for him to fight perhaps a Cowboy, and his dog, who is actually a posh british dog, and the mastermind of the whole operation.
I had an idea where Asia Man would track the Cowboy down, by defeating each of his henchmen one by one in each adventure until he is ready to fight Cowboy and Woof himself.
I am thinking of using the seriousness of Asia Man against him, for example being super serious about doing something really absurd, and have that dissposition of tone be funny, like a brutal epic fight against samurai to death in the heart of a storm using bouncy pink horse dick replicas.
I will take notes from old black and white samurai movies as a reference and I hope to copy that style with my drawings. My first idea is to include pitch black shadows like noir, and only for specific scenes or pieces of art, eg blood ti use colour on.
Every different locations would use a different colour pallete and that means I can keep each episode unique and eyecatching.
I also planned on a short film, but my plot was too difficult to write for in such a short time, and I do not want a repeat of my last short film with ambition. It was about dreams breaking into reality, a man trapped unsure if this is reality, maybe different dimensions, super powers and ascending to a god. It was a bit of a mess, and I had more ideas for my comics.
I am planning to draw the comic by hand, ink it by hand, and scan it in. From there I will make a webcomic and host it for free. I believe this is the best option for me because I am most comfortable working by hand, and I worry that printing the comic may prove really difficult.
The tone I am going for is a semi comical kind of feel. But I want the tragedy to hit and the characters to be characters, but I want that lighthearted tone.
I want to go for a 3 episode possible arc, with the 3 main points of the story arc, or 3 episodes, self contained.
I have 2 ideas.
1. A story about kids who develop super kung fu powers and the ability to transform into gigantic monsters. I would have an episode showing the main character learn and control his powers, an episode where his learning translates to the battle, and a final battle, in which the hero would fail, learn and train, and then come back and win.
This could be a good comic. I could have some fun scenes where the main character tries their best to hide their powers, perhaps on the verge of transforming while in school in class. Another dynamic I want to add is that of a superhero, where perhaps their friends and family would be on scene or watching the events on tv and have no idea that it is the main character. For example the main character is transformed and is currently fighting a massive monster in the heart of the city (I'm thinking he transforms into a massive dungbeetle with ultra strength and armour. Mostly because being a dung beetle is not very badass while what he fights, and perhaps if he has a team, and they transform into dragons and whatnot) and his mother would be watching the battle on tv, even though the battle is taken place directly outside the house, and every impact almost crushes her house, and then after the battle the main character would turn back, and go home, and his mum would be none the wiser)
This could be good for a number of reasons. That direct character growth from the training is impactful, and the idea of a giant dungbeetle defending civilisation is pretty funny to me. There could be other heros as well, perhaps a team, or rivals.
There could also be drama in his normal life, such as bullies, etc.
2. Asia Man
at first it was an inside joke amongst my friends, but as I thought about it, it could make for a fun story. Asia Man is a cowboy style samurai dude who goes from place to place, saving the town, and leaving into the setting (or perhaps rising) sun. He is serious and to the point, and becomes embaressed if he is seen to be anything but the emotionless Asia man.
My idea for this story is Asia Man would have self contained episodes where he walks from place to place. Along the way he would gain companions and by the end he would have learnt enough to defeat a previously impossible enemy.
Asia Man is a hero, warrior of justice, and is completely good in every way, or at least, that is the face of the asia man. perhaps i could delve into why asia man does his thing, and where is he going?
I had an idea where the serious asia man would have to team up with personalties who would bounce off his, such as a non serious character, and a sarcastic character. Asia Man would take everything seriously and not understand the sarcasm.
For his enemy I planned for him to fight perhaps a Cowboy, and his dog, who is actually a posh british dog, and the mastermind of the whole operation.
I had an idea where Asia Man would track the Cowboy down, by defeating each of his henchmen one by one in each adventure until he is ready to fight Cowboy and Woof himself.
I am thinking of using the seriousness of Asia Man against him, for example being super serious about doing something really absurd, and have that dissposition of tone be funny, like a brutal epic fight against samurai to death in the heart of a storm using bouncy pink horse dick replicas.
I will take notes from old black and white samurai movies as a reference and I hope to copy that style with my drawings. My first idea is to include pitch black shadows like noir, and only for specific scenes or pieces of art, eg blood ti use colour on.
Every different locations would use a different colour pallete and that means I can keep each episode unique and eyecatching.
I also planned on a short film, but my plot was too difficult to write for in such a short time, and I do not want a repeat of my last short film with ambition. It was about dreams breaking into reality, a man trapped unsure if this is reality, maybe different dimensions, super powers and ascending to a god. It was a bit of a mess, and I had more ideas for my comics.
Wednesday, 15 March 2017
Peer Review
PreProduction
It was difficult. I had many ideas but all were far too ambitious. I narrowed down on one and went to town on the idea, but it was still too ambitious. By then the script was 2 weeks late. After scrapping that, I was burned out of ideas for another 2 weeks. When I decided to deviate from the brief, I managed to come up with an idea. I wrote the script, and began to organise my crew. We scouted, and began to shoot.
Production
It was not perfect. It took far too long to set up and get going, and when we did it began to rain. We used two cameras, but one ran out of battery and we used that for almost everything. We managed to get half of my script done. We would meet the following week as my crew could only meet on Saturdays. We grouped up and got shooting. I accidentally messed up the mic and we lost hours of light, and ended up shooting as the sun began to set, not great for quality. And once I fixed the mic, and we began to shoot, it turned out our mic was not turned on fully. All of the footage was useless as the majority of shots were dialogue. I had to make do with what I had and moved onto editing.
PostProduction
This was a long and messy process. I had not been taught much at all, and adobe support sucks for those who do not already know their interface inside and out. First I gathered all of the footage and sorted it into useful and not useful folders. After that I started up premier pro cc 2015 and got to work. It was messy but I did it. After the second shoot, I added what I could from our mostly useless footage. After that I added Foley, music and audio. After that I added titles and made it sync up with the music. I then attempted to export and ended up with a cut up screen. Why? It had come to light that one of the cameras was severely low quality and so to make up for it, all of the footage was put down it's size. After changing premier documents I was shown how to blow it all up to the hd cameras size. This now meant I had to redo much of the editing because of the previously unseen mistakes. After that I had to change the titles to this larger screen. It went alright in the end, but there were many bumps along the way. I learned quite a bit from the process. Mostly not to trust my equipment.
I think that the project was successful. I got a cringe worthy spy spoof and that was what I was aiming for, even if it is a mile wide target. All the camera shots where deliberate exaggerations, as well as the sound effects. The background character was also intentional and became a surreal element in comparison to the spy "drama"All of my sound effects and music were from royalty free sites and archives. I added generic bird sounds to add to the scene, because ducks are not very dramatic. The music was used to set the tone. The first one was good for the titles, it engaged and was rhythmic. The second was more dramatic and electronic, adding to the modern spy feel. The 3rd track was good for making the tensions rise, and the final track was a good calm ending with the jazz. Using the music I followed at 3 stage story arc, from rising tension to climax to settle and end. I hope it has the desired effect.
It was difficult. I had many ideas but all were far too ambitious. I narrowed down on one and went to town on the idea, but it was still too ambitious. By then the script was 2 weeks late. After scrapping that, I was burned out of ideas for another 2 weeks. When I decided to deviate from the brief, I managed to come up with an idea. I wrote the script, and began to organise my crew. We scouted, and began to shoot.
Production
It was not perfect. It took far too long to set up and get going, and when we did it began to rain. We used two cameras, but one ran out of battery and we used that for almost everything. We managed to get half of my script done. We would meet the following week as my crew could only meet on Saturdays. We grouped up and got shooting. I accidentally messed up the mic and we lost hours of light, and ended up shooting as the sun began to set, not great for quality. And once I fixed the mic, and we began to shoot, it turned out our mic was not turned on fully. All of the footage was useless as the majority of shots were dialogue. I had to make do with what I had and moved onto editing.
PostProduction
This was a long and messy process. I had not been taught much at all, and adobe support sucks for those who do not already know their interface inside and out. First I gathered all of the footage and sorted it into useful and not useful folders. After that I started up premier pro cc 2015 and got to work. It was messy but I did it. After the second shoot, I added what I could from our mostly useless footage. After that I added Foley, music and audio. After that I added titles and made it sync up with the music. I then attempted to export and ended up with a cut up screen. Why? It had come to light that one of the cameras was severely low quality and so to make up for it, all of the footage was put down it's size. After changing premier documents I was shown how to blow it all up to the hd cameras size. This now meant I had to redo much of the editing because of the previously unseen mistakes. After that I had to change the titles to this larger screen. It went alright in the end, but there were many bumps along the way. I learned quite a bit from the process. Mostly not to trust my equipment.
I think that the project was successful. I got a cringe worthy spy spoof and that was what I was aiming for, even if it is a mile wide target. All the camera shots where deliberate exaggerations, as well as the sound effects. The background character was also intentional and became a surreal element in comparison to the spy "drama"All of my sound effects and music were from royalty free sites and archives. I added generic bird sounds to add to the scene, because ducks are not very dramatic. The music was used to set the tone. The first one was good for the titles, it engaged and was rhythmic. The second was more dramatic and electronic, adding to the modern spy feel. The 3rd track was good for making the tensions rise, and the final track was a good calm ending with the jazz. Using the music I followed at 3 stage story arc, from rising tension to climax to settle and end. I hope it has the desired effect.
Next time I would make sure the audio was good on our second day, which would of saved the film. However because of the low quality film of the first day, it made a unique intro to the film, and it worked moderately well. I also would of had it so I had the script done on time, not weeks late. In the end the filming dictated the script, and the direction of the editing. My favourite part of the film, is the titles at the beginning and the end.
I will see if there are any comments on the video to take feedback from, but I doubt it. I will have to write down any feedback I receive.
My team did okay for their first time. It was lucky we had someone with knowledge of the cameras, it saved us quite a bit of work. My team actors however were difficult to deal with. Especially the background character. They turned up late, and liked to disrupt the group, however he proved good for morale, and in the long run made the team act better and more focused when it counted. My actors were amateur to say it politely. But by the end of the day, they were neatly in their role. It is just as shame that the second day of footage was ruined, as their acting was much better.
Overall I enjoyed this project. And it seems like my team did too.
Learning from my mistakes, I think my next project will be better then this one tenfold. But then again, that isn't much to ask.
MY SHORT FILM-BURN OUT
I finally finished my short film. This was not an easy project. Coming up with an idea was hard, and after obsessing over one idea for 2 weeks, had to scrap it and ran through many ideas until I was burned out, ironically. The original preproduction is a previous blog post which included lore, and my other ideas.
After a deviation from the brief I came up with an idea, and took my chance. My idea was to do a spoof of a spy encounter, based on the time, and resources I had available. All the camera shots where deliberate exaggerations, as well as the sound effects. The background character was also intentional and became a surreal element in comparison to the spy "drama".
I was only able to get actors on one day of the week. We shot this in 2 weeks, however the audio for the second week did not make it, so I had to use a mixture of good quality and bad quality, because of this predicament.
I enjoyed the film shooting process, and editing the titles, as well as the final product. I really like the end reel, however that is more of an inside joke then anything the audience may be able to understand. During the edit I had a lot of difficulty, from dodgy camera quality to problems with the on camera mica and it's tendency to be too loud or quiet to understand. I wish now I would of used a boom mic or something, since the on camera mic was so unpredictable. However this is true on the first day. On the second day, i am sure the audio would of been better,but sadly, the record button was not moved fully so all I got was white noise.
All of my sound effects and music were from royalty free sites and archives. I added generic bird sounds to add to the scene, because ducks are not very dramatic. The music was used to set the tone. The first one was good for the titles, it engaged and was rhythmic. The second was more dramatic and electronic, adding to the modern spy feel. The 3rd track was good for making the tensions rise, and the final track was a good calm ending with the jazz. Using the music I followed at 3 stage story arc, from rising tension to climax to settle and end. I hope it has the desired effect.
Next time I would make sure the audio was good on our second day, which would of saved the film. However because of the low quality film of the first day, it made a unique intro to the film, and it worked moderately well. I also would of had it so I had the script done on time, not weeks late. In the end the filming dictated the script, and the direction of the editing. My favourite part of the film, is the titles at the beginning and the end.
After a deviation from the brief I came up with an idea, and took my chance. My idea was to do a spoof of a spy encounter, based on the time, and resources I had available. All the camera shots where deliberate exaggerations, as well as the sound effects. The background character was also intentional and became a surreal element in comparison to the spy "drama".
I was only able to get actors on one day of the week. We shot this in 2 weeks, however the audio for the second week did not make it, so I had to use a mixture of good quality and bad quality, because of this predicament.
I enjoyed the film shooting process, and editing the titles, as well as the final product. I really like the end reel, however that is more of an inside joke then anything the audience may be able to understand. During the edit I had a lot of difficulty, from dodgy camera quality to problems with the on camera mica and it's tendency to be too loud or quiet to understand. I wish now I would of used a boom mic or something, since the on camera mic was so unpredictable. However this is true on the first day. On the second day, i am sure the audio would of been better,but sadly, the record button was not moved fully so all I got was white noise.
All of my sound effects and music were from royalty free sites and archives. I added generic bird sounds to add to the scene, because ducks are not very dramatic. The music was used to set the tone. The first one was good for the titles, it engaged and was rhythmic. The second was more dramatic and electronic, adding to the modern spy feel. The 3rd track was good for making the tensions rise, and the final track was a good calm ending with the jazz. Using the music I followed at 3 stage story arc, from rising tension to climax to settle and end. I hope it has the desired effect.
Next time I would make sure the audio was good on our second day, which would of saved the film. However because of the low quality film of the first day, it made a unique intro to the film, and it worked moderately well. I also would of had it so I had the script done on time, not weeks late. In the end the filming dictated the script, and the direction of the editing. My favourite part of the film, is the titles at the beginning and the end.
Monday, 13 March 2017
Reflection And My FMP
My year could be described as a mixed bag, and highly volatile. I kept on getting held up on work, and became infatuated trying to make my ideas too ambitious. I get held back when i get focused on trying to make it the best it could be, and hence is the reason why I have been so far behind.
Relating this to my FMP I am a little worried. The FMP will be a long project, and if I do what I have done previously it will crash and burn.
I am also unsure now, and not very confident in what I should do for my FMP, because of how things went last time. All my ideas are ambitious, and I fear that I will repeat history. However having a boring idea will let me down. Perhaps a simple premise done really well could take the spotlight.
I have been working on my own project for half a year now...I could use this project as it is almost ready to be made...but I do not want to bring a labour of love into this FMP, or my strive for perfection might make me do what I did last time.
Relating this to my FMP I am a little worried. The FMP will be a long project, and if I do what I have done previously it will crash and burn.
I am also unsure now, and not very confident in what I should do for my FMP, because of how things went last time. All my ideas are ambitious, and I fear that I will repeat history. However having a boring idea will let me down. Perhaps a simple premise done really well could take the spotlight.
I have been working on my own project for half a year now...I could use this project as it is almost ready to be made...but I do not want to bring a labour of love into this FMP, or my strive for perfection might make me do what I did last time.
Friday, 10 March 2017
Highlight Film
Interesting points:
1.You don't need qualifications to succeed. Instead hard work, contacts, experience and knowledge matter a lot more.
2. Don't try doing too much in too short a time. It ruins everything. Don't rush it. Organise your time wisely.
3. Working hard and doing your best will pay off in the long run, but only if you put in quality time, not just a lot of time.
PS: Never do unpaid work.
To improve:
When each speaker introduced themselves I wanted to have freeze frame ,with their name beside them, however I lacked the knowledge to do it.
I should of done this in a much shorter time, but my lack of experience held me back.
1.You don't need qualifications to succeed. Instead hard work, contacts, experience and knowledge matter a lot more.
2. Don't try doing too much in too short a time. It ruins everything. Don't rush it. Organise your time wisely.
3. Working hard and doing your best will pay off in the long run, but only if you put in quality time, not just a lot of time.
PS: Never do unpaid work.
To improve:
When each speaker introduced themselves I wanted to have freeze frame ,with their name beside them, however I lacked the knowledge to do it.
I should of done this in a much shorter time, but my lack of experience held me back.
Wednesday, 8 March 2017
Personal Mission Statement
" Whatever I do, Whatever I make, I want it to help somebody, in some way. "
When I make something I would rather have it be helpful in some way; Like a story helping the reader learn more about themselves or others, helping them get through an otherwise more difficult situation. Or to inspire, which may create work which also may help people or explore something new and interesting.
I am not 100% set on doing one kind of thing (yet, if ever) and so this is why I have used "Whatever" as it is ambiguous.
The construction of the quote is in a 2/2 format, where I have Whatever and Whatever, and help, and some way. This neatly packs the text into 2 parts. This may make it more memorable, and sounds cleaner when spoken.
This statement was really hard to write, because it was so hard to narrow down on a single thing I wanted to accomplish. However at the base of most of my stories and creations it does have this in mind, and so I used this foundation as my Personal Mission Statement.
When I make something I would rather have it be helpful in some way; Like a story helping the reader learn more about themselves or others, helping them get through an otherwise more difficult situation. Or to inspire, which may create work which also may help people or explore something new and interesting.
I am not 100% set on doing one kind of thing (yet, if ever) and so this is why I have used "Whatever" as it is ambiguous.
The construction of the quote is in a 2/2 format, where I have Whatever and Whatever, and help, and some way. This neatly packs the text into 2 parts. This may make it more memorable, and sounds cleaner when spoken.
This statement was really hard to write, because it was so hard to narrow down on a single thing I wanted to accomplish. However at the base of most of my stories and creations it does have this in mind, and so I used this foundation as my Personal Mission Statement.
CV
Max Stevenson-Diamond
xxx@gmail.com – xxxxxx xxxxxx
xxxxxxx, xxxxxx, xxxxxx
PERSONAL STATEMENT
I am
hard-working and passionate with the ability to focus on my work over prolonged
periods of time diligently.
My motto for my work is that “good enough, is never good enough.” I always
strive to improve. I am eager to help others and to learn. I am willing to go
above and beyond what is expected of me. I am adaptable, and come up with
creative and imaginative ideas. I am willing to change my ideas to suit the job
at hand.
SKILLS
EDUCATION
GCSE’s,
June 2003 – June 2008
St Marks Secondary School
Bath
English Lit: B
English Lang: B
Maths: C
Computing: B
RE: B
ECDL Level 2
WORK EXPERIENCE
Holborne Museum Volunteer: September-December: 2015 - I worked 4 hour
shifts during the evening, for the prestigious Holborne Museum. During my time
I supervised 2 exhibitions and all the artwork inside, and interacting with the
public, answering any questions.
Workshop Management: 2015- I was involved in the management team of a
day workshop for children, teaching them to bend willow. My ideas were used as
the template for all activities.
Labourer:
2016 - Worked on site for a stonemasonry company for a week as a labourer.
Achievements: Duke of Edenburgh
Bronze Award
PERSONAL INTERESTS
>Drawing
>Animation: Watching and
making my own
>Working on a comic that will
posted online or perhaps even printed.
>Updating an online portfolio
of my work
>Martial Arts: Currently
Karate and Ryukyu
Kobujutsu (Traditional Japanese Weapon Training)
>Watching movies
>Organising a 6 player D and D game
on the weekends every fortnight, which includes script writing, level design,
and some maths, as well as organising 6 teenagers.
( OLD CV )
Max Stevenson-Diamond
xxx@gmail.com – xxxxxxxx
xx xxxxxxxxxxxxxxxx xxxx xxxx xxxxxxxx
PERSONAL STATEMENT
I am
hard-working and passionate with the ability to focus on my work over prolonged
periods of time diligently.
My motto for my work is that “good enough, is never good enough.” I always
strive to improve. I am eager to help others and to learn. I am willing to go
above and beyond what is expected of me. I am adaptable, and come up with
creative and imaginative ideas. I am willing to change my ideas to suit the job
at hand.
WORK EXPERIENCE
Holborne Museum Volunteer: September-December: 2015 - I worked 4 hour
shifts during the evening, for the prestigious Holborne Museum. During my time
I supervised 2 exhibitions and all the artwork inside, and interacting with the
public, answering any questions.
Workshop Management: 2015- I was involved in the management team of a
day workshop for children, teaching them to bend willow. My ideas were used as
the template for all activities.
Labourer:
2016 - Worked on site for a stonemasonry company for a week as a labourer.
Achievements: Duke of Edenburgh
Bronze Award
EDUCATION
GCSE’s,
June 2003 – June 2008
St Marks Secondary School
Bath
English Lit: B
English Lang: B
Maths: C
Computing: B
RE: B
ECDL Level 2
PERSONAL INTERESTS
>Drawing
>Animation: Watching and
making my own
>Working on a comic that will
posted online or perhaps even printed.
>Updating an online portfolio
of my work
>Martial Arts: Currently
Karate and Ryukyu
Kobujutsu (Traditional Japanese Weapon Training)
>Watching movies
>Organising a 6 player D and D game
on the weekends every fortnight, which includes script writing, level design,
and some maths, as well as organising 6 teenagers.
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