Tuesday, 29 November 2016
Tuesday, 22 November 2016
Board Game Analysis and Rationale
Evaluation
The problem with the original game is that drawing the dots took too long, and sizes were often too big or too small. With my game this can be changed and it meticulously tested to make sure that using the small template will make a small game. The players can switch the size f the board at will. On top of the box is a glass or plastic surface. this allows the players to rub off their marks and see through the material.
The original game however was great for portability and for hiding. The game now is not like that. this box cannot be folded and hidden away, however on a bus or train or car this would be fine, but in class, it's not very inconspicuous
However my game is much better at making sure the players have the best experience.
However this product fails. The games' magic was anybody can play all you needed was a pen and some paper. This brings the same game to less people and for a price. Nobody in their right might would bother buying this.
Rationale
My game is a more streamlined, and more neat version of the Doctor Square, or Lines and Boxes game. There is a grid of dots. 2 or more people can play. There are many ways to play but this is my way: Each player takes turns in making 1 line. When a player finishes a square with 4 lines you write their letter or emblem or what have you to show they have earned a point. The game ends when every square is made. The winner has the most squares. Very simple, but opens up to deep strategy. Learn how to set up traps, turn switches, lures and an assortment of other strategies. Other ways to play also open up new ways to play. As i found playing the game one way drastically changes the game. For example a trap in one version will help the other player in another, and so the game provides longevity and replay.
1. One line each. No excuses.
2. The player makes a square and gains an extra line to use
3. Come up with your own variants.
The problem with the original game is that drawing the dots took too long, and sizes were often too big or too small. With my game this can be changed and it meticulously tested to make sure that using the small template will make a small game. The players can switch the size f the board at will. On top of the box is a glass or plastic surface. this allows the players to rub off their marks and see through the material.
The original game however was great for portability and for hiding. The game now is not like that. this box cannot be folded and hidden away, however on a bus or train or car this would be fine, but in class, it's not very inconspicuous
However my game is much better at making sure the players have the best experience.
However this product fails. The games' magic was anybody can play all you needed was a pen and some paper. This brings the same game to less people and for a price. Nobody in their right might would bother buying this.
Rationale
My game is a more streamlined, and more neat version of the Doctor Square, or Lines and Boxes game. There is a grid of dots. 2 or more people can play. There are many ways to play but this is my way: Each player takes turns in making 1 line. When a player finishes a square with 4 lines you write their letter or emblem or what have you to show they have earned a point. The game ends when every square is made. The winner has the most squares. Very simple, but opens up to deep strategy. Learn how to set up traps, turn switches, lures and an assortment of other strategies. Other ways to play also open up new ways to play. As i found playing the game one way drastically changes the game. For example a trap in one version will help the other player in another, and so the game provides longevity and replay.
1. One line each. No excuses.
2. The player makes a square and gains an extra line to use
3. Come up with your own variants.
Monday, 21 November 2016
Cold fusion BURN OUT ideas
1.
Cold fusion is taken up by investors and the original creator is now obsolete in he new political landscape. Cold Fusion takes the world by storm and by the end of the decade have a monopoly on almost every market. Breaking into viechles and food production, and computers. The company becomes a superpower and begins to pull the strings. Cold Fusion propaganda and signs and trucks. The business becomes an orwellian sort of deal. Everyone needs power, and they have it. Its not really that much of a stretch to consider coca cola and kfc beginning to run communities as leaders, especially if humanity expanded into space and the public can travel as they please, where current political systems would struggle to keep such a large space in line. Money reigns supreme and businesses do just that, make money. Power is a constant, when theres technology power is needed. No matter the time period, after the 21st century, power is needed. Perhaps a rival power comes about and it starts a war. Perhaps this war is made a s a marketing deal, where the public must buy weapons to protect themselves, and this need for protection is all a set up. People these days arguing over if coke or pepsi is best or mac and pc, but in actual war, where coca coal flies its banner, led by trails of tanks, against the massive walls of pepsi land, draped in pepsi propaganda. "It's just business. Nothing personal. No hard feelings right?"
Could be set after the war? (if a war)
during the build up?
chronological?
Perhaps focuses on the enforcers of the Cold Fusion police as they explore a city and go about their rounds.
Focusses on the scientist
focusses on a normal family coping with the change, as they go about their day, buying their breakfast ColdFusion.Co waffles, and going on the bus seeing the adverts and keeping in line with the enforcers. Perhaps there are no parents as the parents were taken for not following brand loyalty, being a traitor to the brand. Perhaps instead escapees being pursued by the police. This lets us see both sides of the story, rather then a one sided story where the police are faceless bad guys which is unrealistic.
Signs on people in the streets of brand traitors.
Instead of an anthem the cold fusion advert theme song plays as people put hands on hearts as sing.
I have an idea of the branding of the film. I could set it up like a product, or as a resistance poster.
Ambient theme song or parade music to hint at anthems. It's semi spooky.
Perhaps show adverts.
KEEP IT POSSIBLE AND CHEAP TO MAKE.
1. premise X
Narration to give context
Morning routene highlihgting the brand
wake up
alarm
bed
clothes
tv breaefast
narration about how parents were lost to brand traitors nd lives in ahome with other children
do the pledge (advert song)
go to school...see people and signs. see inforcers.
during school.
working to move away
either in school and work enforcers come for them both
youngest runs home. everyone gets shot
older tries to find young
both meet up. and try to escape.
Idea of time lapse on jar of money
running in hallways falling.
2. more detail
Characters in the family
Older sibling. Has taken parents place juggling responsibilities. is worn out, and more cynical. Is determined to escape the cold.co territory. is angry at the new government. works everyday, walks younger to school. everyday puts change in a big jar.
Younger sibling. happier and more full of life. finds it hard to remember parents and this makes her lonely but has her older sibling. never knew a life without cold.co and is ignorant of the past.using the old and new we can compare the different generations outlook on the new society. hates not knowing where she came from. leads to her not respecting her parents. this angers older.
A parent character. provides comfort and advice for the older character. reassurance and helps out. A softer approach then older sibling, and calmer and more gentle. helps older calm down, as older is often overwhelmed. a voice of reason. intelligent. tries to push the others in the right direction and keep out of trouble. would like to be romantic with older. actually really lonely, acts nice to fill that void.
A quiet kid who never speaks. older then younger. younger then older. lost parents and never got over it. Younger sibling is friends. older is almost amazed how not even remembering her parents she can still act like a mother. When they play house. younger asks what daddy and mummy would do in a situation. shows the damage cold.co can do.
And a person everyone mentions as going missing. is a revolutionary who got executed.
Black
Wakes up. eyes open. (close up on eyes, zoom out to head )see shift left. reaches for alarm clock on left ( shot from below side of the bed ) shot of time and the brand on alarm clock as hand lazily presses stop. previous shot.
Either before or after this dress up sequence wakes up younger
Shot on face one eye is open watching and when the older comes close it shuts and as hands shake shoulders attempts to not wake up, trying to contain laughter. shows their relationship.
Feet hit the ground, moderately dirty. left, right. Shot up on head, right of the screen. alarm on left. IN the space on the left title comes up. Music starts. person stands up. turns. shot over the shoulder at the mirror. tired, warn down. another day. gets dressed, slips on a shirt, legs shoved into trousers, see a straightened tie, black blazer perhaps pulled on and straightened from the side. see shoulder. hand brushes past a door as it shuts, from the side.
Feet down steps from side.
See some form of shot to show a breakfast table (preferably a shot of the stairs on the right in front of us, person slides around the banisters walks down a hallway on the right, which shows a table surrounded by people, in a bright room in comparison to the darker stairs)the younger one follows the same steps.
a shot from above geometry isometric as the two sit down coming from the left. one chair pushed away is empty. put above a moving ceiling fan if possible. two others sit there. the quiet one is spaced apart from the mature one. mature reads a newspaper. The older sits and pulls chair quickly knowing the younger will pull the chair. look back with a (not this time face). shot over the shoulder of older as they sit. eye peeks over the newspaper. shot from side of table on matures end. the younger happily walks around, left to right. and drags a chair to quiet. quiet becomes more responsive and smiles and looks to the left. younger talks and the quiet nods. shot over left shoulder of older, we see the little ones communicating. cereal boxes set apart the mature from the young and quiet. mature happy but envious and wishful of the younger ones. mature eyes gesture towards them, newspaper moving. trying to get a message to older. shot on older not getting the hint. shot on mature putting down a newspaper still left open and trying to somehow gesture a response from older. Older gets more confused. Shot to mature. Mature opens themselves up with their posture, hoping for a response.
mature:"Arnt you gonna say hi, good morning or anything to me?" (wants to be close but older pushes them away in fear of losing them like they lost their parents)
Older:"Oh oh, right. yeah, good morning.' (realising and trying to make for lost time) (eyes flash with surprise and then drift of in regret, and drift back to their bowl, careful to make sure they don't get too close with matures eyes, meeting for a second. shoulders slumped over a table, raised in surprise)
eyes switch to mature eyes getting happier, back to shot of older, as they slump over their bowl in embarrassment.
Mature; oh what am i going to do with you. You wont get a (opposite sex of mature) or a (same sex as mature) with that kind of a (mimics a deadpan straight face, moves head from side to side with each word)"good-morning" .
older; oh yeah? Like who? (semi interested, peeks over a raise spoon of cereal)
mature: we-well somebody...maybe..(terrible at hiding it), {looks for an escape, and thrusts a newspaper to hide themselves.}
Older:"Hopefully nobody as cryptic as you"
Shot to mature hiding behind paper, hands clench, and body drops more. Perhaps make a head slam sound, and plates jump, in insinuate a head slam behind the paper.
Shot to older head turns to wall, camera moves to clock. Moves back to older older is surprised and in shock. bowl is pushed towards camera. Shot on the side as boxes and jars and bags of sugar black. older reaches over to younger. grabs for younger shoulder .Face on older serious. WE GOT TO GO Quiet is giggling. young turns around to reveal balancing spoons on their nose.
"Do we have to?"
YES.
head is slumps, and spoon falls.
OK.
Shot from side as older drags younger through hallway by hand. shot outside as older swings out of door, see table through door,, younger says bye and waves. older says nothing. mature sighs wishfully.
As older walks quick pulling younger , shot from front, tie flying over shoulder, but hands are full. Shot to younger , above younger, we see older breast pocket. Younger looks up. Do I have to go to school?..head is is sad...its scary.
Older: life is scary (insert name ), but sometimes we have to do it anyway. realises the harshness. And hey, afterwords maybe i can get you some ice cream
"But its freezing" younger
..but its never too cold for ice cream! older
(possibly slip in ice)
Pass people in the street with the signs of Brand traitor they look sadly at the couple. Shot of behind the people. panning. we follow the walking pair and they go down the street. Hand is clenched tighter.
Reach school and say bye. older says how much they hate leaving younger alone.
Older leaves and gets to work, ability to show more world, possibly a bus or train full of cold co adverts.
Works in a supermarket all cold co. packs them all on shelves, cold co, coldco, coldco.
remembers back before. is good, but then turns bad. shot on eyes clenching and opening. weirded out customers carefully walk around older. sot from above to sow distance, possibly on top of an isle. we see the ridiculous pricing, and older offers the reason. as cold co has a monopoly they raise prices. in the turf. those born here cant escape. buying other products means...zones out
boss asks and says they might have to be let off if they keep zoning out. older makes it clear they cant lose this job. without it they cant escape. They have to steal food.
get back and bring younger home. perhaps stops bullies about parents. perhaps today was all about parents and she had no idea what to say. Asks about parents. Older tells. this lets us know that they here killed for being brand traitors.
walk by the same place from the opposite side. same shot. older sees and covers younger eyes, and holds them close. Shot to head height as we walk by the heads, all chopped off. They hastily keep going.
Is that what happened to mummy and daddy?
..yeah.
walk back. through door, younger runs up stairs. shot from up stairs as younger runs up, older looking up. Looks at jar. walks by jar full of change and put some in. from the side.
Sits down watching TV of cold co ads. Mature and older talk about kids, and older knows he must talk t younger about parents but does not know what to say.
Goes up and shes crying, shot through door as older walks up to see her crying. Quiet is there unsure of what to do.
Parents story is told and about him trying to escape, and he tells her to keep going and we can do it.
Goes down , and says that does not know if they can do it. mature tells them to have faith. Talks about things follow a course. things are as they should be. fate.
Older is cynical and says how if this is fate, its terrible and stupid. and bad future.
(we show how older cannot risk making any form of connection in fear of losing it like losing their parents. pushing possible caring relationship, what older really needs to keep going)
sleeps and repeat in time lapse. after the morning, time lapse of the jar slowly filling up narration.
things changed. they found us.
Shot of door opening in school over younger shoulder. it is the enforcers. she is scared, and has tears welling up, remembers parents death.
older sees enforcers walk, lip syncs and figures out they are searching for them. manages to escape knowing that younger is in danger. open window curtains billow in the wind, a classroom awe stuck, evidence of a struggle, table flipped, perhaps bullet holes in walls, perhaps collateral damage and death. blackboard or whiteboard shot at , or damaged. door swings from bashed hinges.
Older running and makes the audience understand that they know younger would run home.
younger is running older is running. younger running in to middle of screen, and older the opposite to the middle.
kid runs and tries to hide at home under bed, and everyone is shot and killed. shot from the side in slow mo, as swat enters, beaches and shoots everyone. mature in destroyed. quiet tries to run and in sniped.
or a shot of younger face as she holds ears. hear gunshots and feet drag behind her. everyone is killed.
swat wont leave the house
older has to sneak in, and get in,
we see a hand go over younger mouth and a muffled scream. its older.
older and her get out and grab the jar
possibly a conflict
shot at as they leave or some form of weaponry
they start to escape, steal a car, or run. run down a road. more crowds chase. more and more and more. they get close to the border.
possibly younger is grabbed and gun to head.
older has a gun.
someones eyes widen.
black and gunshot.
end, leave on a cliffhanger .
3. script/screenplay
part 1 set up
part 2 chase and realisation
part 3 attempt to escape
Cold fusion is taken up by investors and the original creator is now obsolete in he new political landscape. Cold Fusion takes the world by storm and by the end of the decade have a monopoly on almost every market. Breaking into viechles and food production, and computers. The company becomes a superpower and begins to pull the strings. Cold Fusion propaganda and signs and trucks. The business becomes an orwellian sort of deal. Everyone needs power, and they have it. Its not really that much of a stretch to consider coca cola and kfc beginning to run communities as leaders, especially if humanity expanded into space and the public can travel as they please, where current political systems would struggle to keep such a large space in line. Money reigns supreme and businesses do just that, make money. Power is a constant, when theres technology power is needed. No matter the time period, after the 21st century, power is needed. Perhaps a rival power comes about and it starts a war. Perhaps this war is made a s a marketing deal, where the public must buy weapons to protect themselves, and this need for protection is all a set up. People these days arguing over if coke or pepsi is best or mac and pc, but in actual war, where coca coal flies its banner, led by trails of tanks, against the massive walls of pepsi land, draped in pepsi propaganda. "It's just business. Nothing personal. No hard feelings right?"
Could be set after the war? (if a war)
during the build up?
chronological?
Perhaps focuses on the enforcers of the Cold Fusion police as they explore a city and go about their rounds.
Focusses on the scientist
focusses on a normal family coping with the change, as they go about their day, buying their breakfast ColdFusion.Co waffles, and going on the bus seeing the adverts and keeping in line with the enforcers. Perhaps there are no parents as the parents were taken for not following brand loyalty, being a traitor to the brand. Perhaps instead escapees being pursued by the police. This lets us see both sides of the story, rather then a one sided story where the police are faceless bad guys which is unrealistic.
Signs on people in the streets of brand traitors.
Instead of an anthem the cold fusion advert theme song plays as people put hands on hearts as sing.
I have an idea of the branding of the film. I could set it up like a product, or as a resistance poster.
Ambient theme song or parade music to hint at anthems. It's semi spooky.
Perhaps show adverts.
KEEP IT POSSIBLE AND CHEAP TO MAKE.
1. premise X
Narration to give context
Morning routene highlihgting the brand
wake up
alarm
bed
clothes
tv breaefast
narration about how parents were lost to brand traitors nd lives in ahome with other children
do the pledge (advert song)
go to school...see people and signs. see inforcers.
during school.
working to move away
either in school and work enforcers come for them both
youngest runs home. everyone gets shot
older tries to find young
both meet up. and try to escape.
Idea of time lapse on jar of money
running in hallways falling.
2. more detail
Characters in the family
Older sibling. Has taken parents place juggling responsibilities. is worn out, and more cynical. Is determined to escape the cold.co territory. is angry at the new government. works everyday, walks younger to school. everyday puts change in a big jar.
Younger sibling. happier and more full of life. finds it hard to remember parents and this makes her lonely but has her older sibling. never knew a life without cold.co and is ignorant of the past.using the old and new we can compare the different generations outlook on the new society. hates not knowing where she came from. leads to her not respecting her parents. this angers older.
A parent character. provides comfort and advice for the older character. reassurance and helps out. A softer approach then older sibling, and calmer and more gentle. helps older calm down, as older is often overwhelmed. a voice of reason. intelligent. tries to push the others in the right direction and keep out of trouble. would like to be romantic with older. actually really lonely, acts nice to fill that void.
A quiet kid who never speaks. older then younger. younger then older. lost parents and never got over it. Younger sibling is friends. older is almost amazed how not even remembering her parents she can still act like a mother. When they play house. younger asks what daddy and mummy would do in a situation. shows the damage cold.co can do.
And a person everyone mentions as going missing. is a revolutionary who got executed.
Black
Wakes up. eyes open. (close up on eyes, zoom out to head )see shift left. reaches for alarm clock on left ( shot from below side of the bed ) shot of time and the brand on alarm clock as hand lazily presses stop. previous shot.
Either before or after this dress up sequence wakes up younger
Shot on face one eye is open watching and when the older comes close it shuts and as hands shake shoulders attempts to not wake up, trying to contain laughter. shows their relationship.
Feet hit the ground, moderately dirty. left, right. Shot up on head, right of the screen. alarm on left. IN the space on the left title comes up. Music starts. person stands up. turns. shot over the shoulder at the mirror. tired, warn down. another day. gets dressed, slips on a shirt, legs shoved into trousers, see a straightened tie, black blazer perhaps pulled on and straightened from the side. see shoulder. hand brushes past a door as it shuts, from the side.
Feet down steps from side.
See some form of shot to show a breakfast table (preferably a shot of the stairs on the right in front of us, person slides around the banisters walks down a hallway on the right, which shows a table surrounded by people, in a bright room in comparison to the darker stairs)the younger one follows the same steps.
a shot from above geometry isometric as the two sit down coming from the left. one chair pushed away is empty. put above a moving ceiling fan if possible. two others sit there. the quiet one is spaced apart from the mature one. mature reads a newspaper. The older sits and pulls chair quickly knowing the younger will pull the chair. look back with a (not this time face). shot over the shoulder of older as they sit. eye peeks over the newspaper. shot from side of table on matures end. the younger happily walks around, left to right. and drags a chair to quiet. quiet becomes more responsive and smiles and looks to the left. younger talks and the quiet nods. shot over left shoulder of older, we see the little ones communicating. cereal boxes set apart the mature from the young and quiet. mature happy but envious and wishful of the younger ones. mature eyes gesture towards them, newspaper moving. trying to get a message to older. shot on older not getting the hint. shot on mature putting down a newspaper still left open and trying to somehow gesture a response from older. Older gets more confused. Shot to mature. Mature opens themselves up with their posture, hoping for a response.
mature:"Arnt you gonna say hi, good morning or anything to me?" (wants to be close but older pushes them away in fear of losing them like they lost their parents)
Older:"Oh oh, right. yeah, good morning.' (realising and trying to make for lost time) (eyes flash with surprise and then drift of in regret, and drift back to their bowl, careful to make sure they don't get too close with matures eyes, meeting for a second. shoulders slumped over a table, raised in surprise)
eyes switch to mature eyes getting happier, back to shot of older, as they slump over their bowl in embarrassment.
Mature; oh what am i going to do with you. You wont get a (opposite sex of mature) or a (same sex as mature) with that kind of a (mimics a deadpan straight face, moves head from side to side with each word)"good-morning" .
older; oh yeah? Like who? (semi interested, peeks over a raise spoon of cereal)
mature: we-well somebody...maybe..(terrible at hiding it), {looks for an escape, and thrusts a newspaper to hide themselves.}
Older:"Hopefully nobody as cryptic as you"
Shot to mature hiding behind paper, hands clench, and body drops more. Perhaps make a head slam sound, and plates jump, in insinuate a head slam behind the paper.
Shot to older head turns to wall, camera moves to clock. Moves back to older older is surprised and in shock. bowl is pushed towards camera. Shot on the side as boxes and jars and bags of sugar black. older reaches over to younger. grabs for younger shoulder .Face on older serious. WE GOT TO GO Quiet is giggling. young turns around to reveal balancing spoons on their nose.
"Do we have to?"
YES.
head is slumps, and spoon falls.
OK.
Shot from side as older drags younger through hallway by hand. shot outside as older swings out of door, see table through door,, younger says bye and waves. older says nothing. mature sighs wishfully.
As older walks quick pulling younger , shot from front, tie flying over shoulder, but hands are full. Shot to younger , above younger, we see older breast pocket. Younger looks up. Do I have to go to school?..head is is sad...its scary.
Older: life is scary (insert name ), but sometimes we have to do it anyway. realises the harshness. And hey, afterwords maybe i can get you some ice cream
"But its freezing" younger
..but its never too cold for ice cream! older
(possibly slip in ice)
Pass people in the street with the signs of Brand traitor they look sadly at the couple. Shot of behind the people. panning. we follow the walking pair and they go down the street. Hand is clenched tighter.
Reach school and say bye. older says how much they hate leaving younger alone.
Older leaves and gets to work, ability to show more world, possibly a bus or train full of cold co adverts.
Works in a supermarket all cold co. packs them all on shelves, cold co, coldco, coldco.
remembers back before. is good, but then turns bad. shot on eyes clenching and opening. weirded out customers carefully walk around older. sot from above to sow distance, possibly on top of an isle. we see the ridiculous pricing, and older offers the reason. as cold co has a monopoly they raise prices. in the turf. those born here cant escape. buying other products means...zones out
boss asks and says they might have to be let off if they keep zoning out. older makes it clear they cant lose this job. without it they cant escape. They have to steal food.
get back and bring younger home. perhaps stops bullies about parents. perhaps today was all about parents and she had no idea what to say. Asks about parents. Older tells. this lets us know that they here killed for being brand traitors.
walk by the same place from the opposite side. same shot. older sees and covers younger eyes, and holds them close. Shot to head height as we walk by the heads, all chopped off. They hastily keep going.
Is that what happened to mummy and daddy?
..yeah.
walk back. through door, younger runs up stairs. shot from up stairs as younger runs up, older looking up. Looks at jar. walks by jar full of change and put some in. from the side.
Sits down watching TV of cold co ads. Mature and older talk about kids, and older knows he must talk t younger about parents but does not know what to say.
Goes up and shes crying, shot through door as older walks up to see her crying. Quiet is there unsure of what to do.
Parents story is told and about him trying to escape, and he tells her to keep going and we can do it.
Goes down , and says that does not know if they can do it. mature tells them to have faith. Talks about things follow a course. things are as they should be. fate.
Older is cynical and says how if this is fate, its terrible and stupid. and bad future.
(we show how older cannot risk making any form of connection in fear of losing it like losing their parents. pushing possible caring relationship, what older really needs to keep going)
sleeps and repeat in time lapse. after the morning, time lapse of the jar slowly filling up narration.
things changed. they found us.
Shot of door opening in school over younger shoulder. it is the enforcers. she is scared, and has tears welling up, remembers parents death.
older sees enforcers walk, lip syncs and figures out they are searching for them. manages to escape knowing that younger is in danger. open window curtains billow in the wind, a classroom awe stuck, evidence of a struggle, table flipped, perhaps bullet holes in walls, perhaps collateral damage and death. blackboard or whiteboard shot at , or damaged. door swings from bashed hinges.
Older running and makes the audience understand that they know younger would run home.
younger is running older is running. younger running in to middle of screen, and older the opposite to the middle.
kid runs and tries to hide at home under bed, and everyone is shot and killed. shot from the side in slow mo, as swat enters, beaches and shoots everyone. mature in destroyed. quiet tries to run and in sniped.
or a shot of younger face as she holds ears. hear gunshots and feet drag behind her. everyone is killed.
swat wont leave the house
older has to sneak in, and get in,
we see a hand go over younger mouth and a muffled scream. its older.
older and her get out and grab the jar
possibly a conflict
shot at as they leave or some form of weaponry
they start to escape, steal a car, or run. run down a road. more crowds chase. more and more and more. they get close to the border.
possibly younger is grabbed and gun to head.
older has a gun.
someones eyes widen.
black and gunshot.
end, leave on a cliffhanger .
3. script/screenplay
part 1 set up
part 2 chase and realisation
part 3 attempt to escape
Neon Genesis Evangelion Episode 1 and 2 And film analysis. 3 act plots
Beginning
Calm, idilic, tanks lines up with a dove resting on a long aimed barrel. waters still among collapsed corpses of skyscrapers.
Middle the fight starts. eva 01 is launched and shinji changes his mind. Hospital bed
End
The fight flashback.
https://www.youtube.com/watch?v=gmhEcjHEygQ episode 1
http://gogoanimeonline.com/watch/neon-genesis-evangelion--episode-2.html episode 2
Synopsis.............http://www.imdb.com/title/tt1663662/synopsis?ref_=ttpl_pl_syn
Pacific Rim
Act 1: We are told by narration not shown annoyingly about the breach in the pacific ocean. We are told how it changed everything. We see Kaiju destroying city, but finally defeated along with boring narration. At least massive monsters are cool. We then hear about how we started winning the fight. We are shown cool imagery. The we hear about how we are losing again. This is recent.
We then open up to the Gypsy Danger bros. Both seemingly excited and content. The recent events have not taken their confidence down a notch. We see them suit up and the mech getting ready whihc is pretty cool. It helped hype the fight. We hear the brief that the city must be defended and the small sailing boat is not priority. The duo ignore the order, and it is seemly over. Then Knifehead wrecks Gypsy Danger and we see it collapse. We are shown how tough they are. We see main mans brother die which could make us care. not me, I was more interested in big robots punching monsters. What really lets this movie down is bad dialogue and acting. The fights are dynamic , the soundtrack is good, but the acting and delivery is terrible. At least from gruff robot batman guy. Thats probably why we all prefer to look at the emotionless robots anyway. Plus robots are badass. Especially punching awesome monsters and battering them with big transport ships as a makeshift bat.
Act 2 : I digress, we then see years later our hero all washed up working on a wall we soon see crumble before our eyes as it shows a kaiju walking through like it was nothing. We then hear about the abolishment of the Jaeger program, to create conflict. We see another Jeager Striker Eurika finish the kaiju. We see this is humanity's only hope and that might make an audience care. Our hero is then visited by the old commander dude. He is convinced to come back by a superior actor.
End of second act: After killing the kaiju and plummeting to earth the duo is greeted with cheers.
Act 1 Normal to death
Act 2 Training to battle
Act 3 Battle to finalle
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