Tuesday, 28 February 2017

longest word in german apparently

Rindfleischetikettierungsueberwachungsaufgabenuebertragungsgesetz

Possible FMP

I had some ideas for short films however I don't think I can finish the stories for my concepts, they are rather...ambitious. A common theme is mixing the real world with something not ordinary.

I could do a comic. I have already been working on a comic since last year. If I can finish up my plots and the basics I could use this project i would of done in my free time for my college work.However I don't want to ruin my comic by making me keep to deadlines etc a would rather put all the time I want into it. However I have already made so much progress on the comic, not comic-wise but preproduction-wise so it may be good to use this already developed project. Plus I have a love and passion for the project already, although admittedly a love hate relationship in my pursuit of perfection, which is not helpful.

However my work on the comic is slow, and often tied to my mood. Such a inconsistent level of work from none to piles of work completed may not be effective for a FMP... But if I am on a work streak, it would work very well.

I can consider these ideas, but I must decide soon or I am screwed.

Friday, 24 February 2017

BURN OUT SCRIPT BENCH + treatment

Main character sat on bus at front. From side. Head down, space on left for title. Brings head up. Far shot of the camera solid follow the bus turning. Far out of Bus sopping. Character gets off. Walking head on, slow zoom in. Narration with chatroom text. Shots of hands typing, shot to show its main character, shot of loads of stuff writen on hands, directsions, what not to say, make, do not trustthem in bold visible. Back to head on, character makes sure to cover their hand covered in pen.

Gets to bench. Sits, on edge, needs to breath.

MEssage, says, I am here. Where are you?

repply, I can see you. Thats all you need to know

Is this a trick? Wheres the info?

I have it. But are you sure you want it.
You know what they will do once they know its with you.

A shot to show mains stress.
Looks around, and keeps phone close. Colar pull, fidget, teeth, breath in.

Yes.

You are ready. Its under the bench.

Shot to underneath, as a hand grabs it.

Exit. Leave on a tense cliffhanger.



DOnt use text messages unless you show the other person. Its hard to show well. If people wanted to read, they would read a book not watch a film.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

2.

One on bench. Waiting. Other shows up. Sits. Looks around, obviously on edge.

Incoming: Do, do you have it?

Outgoing: Password.

Incoming: Wwwwhat?

Outgoing; Password. I have to be sure your legit.

Incoming; Uhh...Password?

Outgoing: Correct.

Shocked, hides his shock.  Turns around, fist to moth. eyes wide.

INcoming: So so do you have it?

Outgoing: Have what?

INcoming: (Nervous on edge, shocked, has to whisper, pshing out the words.) The usb!

OUtgoing: Oh that. Nope.

Incoming: What!? (even more shocked)

Outgoing: Are you a counter spy? (serious), eyes shift to incoming. Very overly dramatic.

Incoming:...No? out it squeeked

Outgoing: Well thats Good. That would be quite bad.

Incoming: Yeah, yeah it would.( hand behind head, relived. )

Outgoing: But...what if I WAS THE COUNTER SPY?!

Incoming: Then..then... (sweat)

Outgoing: Then if you were also a counter spy, everything would be fine. :) We would be on the same team.

Incoming: Yeah, yeah right. (Really confused and nervous now. ) Thinks: SO what is he actually?  A spy or a counter spy? Is he trying to send a message to me, or catch me out as a counter spy? Is he even a spy?

Outcoming: But then if I was the counterspy and you were not, you would be in trouble.

Icoming: Yes, yes I would.

Outgoing: But you know what would be worse?

Incoming: What?

Outgoing: If I was a counter-counter spy? What then eh?

Incoming: Then...Then if I was a counter spy I guess I would have a bad time.

Outcoming: Yes, you would.

Incoming: Yes I would.

...

Outgoing: Well good thing your not a counter spy!

Incoming: And good thing your not a counter counter spy!

Outgoing: Very true.

Incoming: Yeah! So where's the stick if you don't have it?

Outgoing: (Relaxed arms back.) Under that bench. All you have to do is turn around and get it.

Incoming; Alright.

Gets up, hand in jacket.

Incoming: Hands up busta, I know your a counter spy!

Outgoing: Shock!

Incoming: I'm a counter-counter spy!

Outgoing: But thats where your wrong!

Incoming: Huh

Outgoing: Im a counter, counter counter spy! I counter you! I see right thought your sneaky counter counter spy rouse.

Incoming: Oh shit! Im outcountered here!

Outgoing: We knew after we countered that first spy, you would find out and deploy a counter counter spy to counter our counter counter. So now we have the upper han-

Number 3: Have no fear, Im a counter- counter-counter-counter spy sent to save you.

Outgoing:...Im gonna need more counter spies up in here.

blends into (Montage of counter spies showing up. Dozens of voices growing keep saying counter.)

Builds up with a cresendo.

Ends with all at night trying to keep track of the spies. Trying to figure out who has the upper hand.

One says. Enough counters. I'm going home.

Wait....That means if we can figure out what counter that guy is, we can find out who isnt being countered on our team. That means that we are now un-countered!

No! turns head Come back!

No, im going home....

...

Both crowds stare.

Hey! Im an ultimate spy of the 3rd spy faction! I counter you all!

ALL SHOCK.

Dont be so sure of yourself! Im a ultimate counter spy and I-

Another pops out slowmo on head.

Back to the Ultimate counter spy. Oh shit.

le End. "Not this again."




Sounds: Need music rising, as well as the montage.

Elephant sounds, duck sounds, piano deep, ways to show shock, using louder animals to show they counter the other.

Get shot of sunrise either by myself, or use free one.

Sounds for over dramatic movements.

foley and wild tracks. leaves , traffic. Crikkets.

 ..................................................................................................................................................................

Treatment 

Synopsis

2 spies meet at a bench to exchange an usb stick with information on cold fusion.

They begin to doubt each others credibility before engaging in combat, with the help of their other operatives.

After an intense race war, one of the spies decides to go home, leaving his team at a disadvantage.

Finally both teams are put in danger after a secret 3rd spy army shows up, ready to demolish them all.



Location. In the park, on the bench. Needs depth, as well as a easy exit point and movement in the background, thats interesting enough.

Day and Night filming in the same location, for the effect of time passing/has passed.

Camera
Close ups showing small details. Also wide shots to give perspective and making it clear when the characters are after a close up.



Styles of directing

The dictator
In this style of directing, the director has a strongly assertive role and is very dominant in the process of creating a theatrical work. Rehearsals are more or less fully controlled and predictable, with the actors having little or no say.
The negotiator
‘The negotiator‘ is a style of direction in which the director focuses on a more improvised and mediated form of rehearsal and creation, using the ideas of the production team and actors to shape a theatrical work in quite a democratic style.
The creative artist
The director sees himself or herself as a creative artist working with the ‘materials’ of dramatic creativity, be they the actors, designers and production team. The “creative artist” wants input from the actors but, as artist, has final say over what is included and how ideas are incorporated.
The confrontationalist
In this style of directing, the director is in constant dialogue and debate with the cast and the production team about creative decisions and interpretations. The director seeks out and actively engages in such exchanges. Out of these exchanges, which can sometimes be heated or risky, comes a final contested product


Taken from edubuzz




1) The “Technical” Director
This director spends most of his time with the crew on the technical aspects of the shot and scene. He spends very little time with the actors (giving direction). He may just want to “let the actors do their thing” or he may not know how to successfully communicate with an actor.
2) The “Performance” Director
This director works with and understands the actor and the “acting process” but he also spends time with the technical aspects of the shot and scene.
3) The “New” Director
This director is someone who knows “a little about something but not enough of the entire job of directing.” These directors work in other areas of the business and get a “shot” at directing (Ex: producer, writer, 1AD, editor, actor, DOP)

Taken from filmdirectingtips.com






Monday, 20 February 2017

Lookbook Feedback

Overall I agree with every point. Once I returned to my Lookbook it became apparent I was using the wrong models. It was painfully obvious, but I was too late to change it. It makes sense that my brand is directed towards children. Overall nobody would wear these shirts themselves, but would recommend the shirts to a younger sibling or friend, (apart from 2 special cases who were overwhelmingly for the whole brand in every category) which makes sense; college age students are not my target audience.

Most people agree that they like the designs. One said they liked the consistency of the Dinosaur, which is what I was shooting for, as there is no real logo, but the image would suffice. Another said they did not enjoy the crudeness of the designs and I wholeheartedly agree. If this was real brand, the designs would be done professionally.

The majority of applicants would not buy or wear the designs, which is understandable, they are not the target audience.

Most people would recommend the brand to a younger sibling or friend, although two applicants liked it themselves, which is anomalous, but will be kept in mind.

Almost everyone said the Lookbook needed work, and so did all the images. The Lookbook itself is very boring, and poorly done. It says nothing about the brand. The images are stretched and second source and it is immediately apparent, which is not a surprise. The layout was cheap and boring and brings nothing new or unique to the market. Some people would like more text, and I did consider this, however I decided that the designs were paramount and should have the spotlight, however text would of been an easy way to show my motives and explain myself and the brand. And if we consider that the brand would be directed towards children, less writing, the better. Children prefer pictures to reading, at least the majority do.

The spreadsheet needed work as well, which no doubt effected the audience. Some things had been effective, such as colour differentiation keeping information apart, and the frozen top row. However I did not provide a clear way to write long answers, and that really let the whole thing down. One the the biggest mistakes to make is making a questionnaire a pain to do.

Overall the response was what I expected, but there have been some unexpected answers as well. With this information I have clearly identified my target audience, but also a possible niche (of course this needs more research as they may of been joking) with people who are obviously more carefree then the average college student. If I was to work on the designs, and conduct more research I may be able to sell to both children and young adults, if I play my cards right.

The questionnaire was very helpful for me and the brand. With this information I can really improve and cut down on all the brands shortcomings.

Thursday, 9 February 2017

ANIMATION REMINDER

animation

do

symblols and penguins.

motion tweens and cars.

shape tweens and intitials.

finish waiting animation

playing animation

eating animation

sleeping animation

scan book for map

Fashion project 3.1

INSERT FINAL LOOK BOOK

INSERT 300 WORD REVIEW ON LOOK BOOK

Over the project I have learned a few things. For example I cannot get stuck on one idea for too long, sometimes i need to let go and move on to something else. Sometimes no matter how hard you push, you cannot make progress, and I need to learn how to identify this before it is too late.

I have learned to use colours that work with one another, which is critical for a good shirt design.

I have learned that a background can sometimes enhance, or take away from the main design, it depends on how you do it.

I learned that a good name is vey important and without it a customer may have difficulty finding the products they want.

I need to improve my name and the fidelity of my designs. However overall I'm glad I made it so far, regarding my too long lived scrapped brand.

Fashion Project 2.2 MORE


My look book works but lack refinement, as well as good photo shopped designs, however although basic, it does do it's job, of showing off the shirts on people, and how the may look. I made it very simple, and without much writing so the focus is on the shirts, the stuff the customer wants to actually see.

INSERT PHOTOSHOP SHIRTS


Fashion Project 2.1 MORE

I believe my shirts can make boring people fun, and can be used almost anywhere. I could take photos in the most extreme locations, and some in the most mundane, as a contrast, but also to show how my shirts brighten up a person's day.

I had a an idea on top of a mountain, arms out with the Dino-soar shirt, and a very bright shirt, worn by a happy person in a comically boring office.

I had an idea of my shirts being worn by someone mouth agape and excited looking at sushi moving on a treadmill, coming their way, arms close to their chest, unable to contain their excitement.

INSERT PHOTOSHOOT HERE

ADD PHOTOSHOP SHIRTS

Fashion project 1.2







I went through many concepts, but had difficulty getting it right. After a lot of work, no matter how hard I pushed I could not improve so I moved onto my dinosaur idea, born from a mistake.




This is Die-No-Saur. i was going to add orange circles increasing in size behind the skeleton but lost the files, so until I redraw it, this is the final state.



This is Dino-Soar. In this one the Dinosaur is actually doing the opposite of soaring, but at least the design is fun.


This is Dino-mite. I had this idea right after the brand's conception, but chose to do the Dino-sir shirt first as practise. I would like to improve the eyes, as they are a little weird and do not really show fear or horror.



My first design. I had a lot of problems with the left leg. I don't like the lack of refinement in the design, but it has potential in a redo of it at some later date.


Fashion project 1.1

My brand needs to be fun and different, like each of the designs I have. I want simple colours and shapes, which make the design identifiable from a distance.

I want fun, vibrant colour, and vivid clashes. But not blinding, but instead, with that pop.

I want my brand to be casual above all else, and to be multipurpose. Good shirts for just about anything.

I went through a few brand ideas, such as panda , which was good, but I couldn't present it right, and so I moved onto another design, the Dino-brand. I also had a stylised fox as my icon at one point but it was hard to draw for me.

After all that I ended up at the Dino-brand, and went to work on the unique shirt designs revolving around puns. This shows that the wearer doesn't need to take themselves seriously to look good.

Tuesday, 7 February 2017

Names, job titles and twitter handles of those who sat on our media industry panel on January 23rd:
John Walker, co-founder and senior editor at Rock Paper Shotgun (RPS) - @botherer
Luke Walton - Project Director, Enter the Pitch film competition @enter_the_pitch
Shari Robertshaw - Creative Designer at Omobono @sharibary

Monday, 6 February 2017

Gustavo

photoshoot notes

need to get plain, light blue, grey darker, white





in town by clothes shops/ great pultney street/depth


stream and fields/ colour grass and sky, be in light




script robocybercop

water

activate/ explain he is cyborg

riding bike

dialogue from before/ explain background and character

stop college




bad guys see with camera. send guys

//unsure//

fight 2 guys, corridoor fight

some sort of development from fight


final fight headless
escape


General
Ally
Robo






Underwater looking up. Perhaps a face looking down, heavily distorted.

Black as you hear a deep breath gasping, space for credits.

A tall leader character on left standing, person sitting on chair, looking at computer to the right, the light of the computer showing the strain in their faces. The person on the seat slowly looks up. eyes meet, cut.

Black.

Gen:"Activate it. Turn it on. "
Operator: Yyyes, sir, trembling.

An arm clenches and releases, each with a robotic wrrrrrr. mark on hand to recognise it.

black:
Gen: Can we even trust such a thing? It isn't human.

behind the cybercop, arm stretching, general watches hand under chin next to robos ally.

Ally;We can trust him.
Gen: We dont have a choice

black.

Gen; "its our only hope".
Ally:"he's--- our only hope"

Head turns, close up on eye turning and meeting.

black
Cybercop: Your god damn right.

Title card, Burn Out.





wide shot showing location, wide from side, zoom in to head. Rides bike to college, gets info on the bad guys.

we recieved news of the robot army from a hacked broadcast at the hq

cut to hack

cut back

hears a voice

chad is there

old rival at highschool, wasnt as cool as robo, got jealous and lost a fight.