Peer Assessment:
Rory's Snakes And ladders variant with Chuthulu.
it follows the normal common place elements of snakes and ladders, and puts it on a dark Lovecraftian aesthetic. After upping the difficulty, Rory then added another layer, by adding a battle, which gave players points. Rather then a race to the end, it was abut the journey, and this made the game a much more fun experience. Twists and turns and we switch places and roles, and by the end it was a really close call. I'm impressed he managed to make a boring game like snakes and ladders into an exciting experience.
Rules were basic, but easy enough to understand. I don't think that the new rules and aesthetic warrant buying the game again if you already have snakes and ladders, but it most definitely is worth a try. I don't believe it is good for the market because it is still very similar to snakes and ladders and hardly deviates from this basic premise, and that feels like more of a copycat then a whole new game.
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