Tuesday, 6 December 2016

Board Game: Rationale

My game fulfils all the criteria


  1. Is smaller then A3 
  2. Is not harmful in any way
  3. Has tradition elements (board and a square grid)


My game is easy to pick up and hard to master. The seemingly simple rules are always reliable, and so strategy is easy to create and change as rules are simple to understand.

My game can be picked up by anyone pretty much, even a little child can understand the basic premise. This game is good for playability, owing it to different opponents, using different rules, and discovering the easy to create strategies.

My packaging and logo are minimalistic but colourful, taking notes from Monopoly and Scrabble, as well as Chess, Majong, and Dominoes. The board itself is very simple, but perhaps boring...However it is clear to see and is best for people to see what is happening in the game, which personally is more important then pretty colours. But often more is less, and this is why I chose the minimalist aesthetic.

My audience is Teens to adults primarily, but any age can play because of the simplicity of the rules. From personal experience this game is very favoured among young adults to adults, but almost none of them know the name to the game. With my product a true name will be established and this will prove fruitful, as whenever someone wants to find the game, they will fins us first as the one coining the mainstream name.

he problem with the original game is that drawing the dots took too long, and sizes were often too big or too small. With my game this can be changed and it meticulously tested to make sure that using the small template will make a small game. The players can switch the size f the board at will. On top of the box is a glass or plastic surface. this allows the players to rub off their marks and see through the material.

The original game however was great for portability and for hiding. The game now is not like that. this box cannot be folded and hidden away, however on a bus or train or car this would be fine, but in class, it's not very inconspicuous

However my game is much better at making sure the players have the best experience.

However this product fails. The games' magic was anybody can play all you needed was a pen and some paper. This brings the same game to less people and for a price. Nobody in their right might would bother buying this.

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